Universes
Universes are the game world for your scene. Its the root body that contains all other bodys. Universes can be created by calling the Universe() method on the Comet table.
local Universe = Comet.Universe()
Universes are the game world for your scene. Its the root body that contains all other bodys. Universes can be created by calling the Universe() method on the Comet table.
local Universe = Comet.Universe()